Art Incubation Program
Talk & Workshop: Playing with Small Voices—Hacking the Efficient City through Play

Overview
The Re:Play exhibition is the culmination of 2025 CCBT artist fellow Fujishima Sacco’s Voice Quest: Saved Data in the City project. Re:Play is a game installation that uses play to uncover the individual voices all too often hidden by their assigned roles or buried beneath what society deems “correct,” and to reconnect with others. Serving as the opening event for the exhibition, this event is divided into two parts: a talk and a workshop. In the talk, guests will explore ways to uncover the “small voices” hidden within ourselves and in the recesses of the city, and how to create a shareable commons. Fujishima and her guests will have fun interpreting clues for achieving this. In the second half, Fujishima will lead a workshop based on the serious (applied) game SAVE:0 Mind Quest, in which participants think up various questions to pose to each other in the board game. Through the process of play, participants will try to restore optimized and streamlined everyday life back into something that feels real to us.
Timetable (TBC)
7:00–7:15 p.m. Start & Project Overview 7:15–8:30 p.m. Talk Speakers: - Fujishima Sacco(artist) - Hori Jun - Yoshida Hiroshi 8:30–8:40 p.m. Break 8:40–9:30 p.m. Workshop Workshop Instructor - Fujishima Sacco(artist)
Important Information for Registration
– Advance registration is required for this event. If capacity is exceeded, a draw will be held to select participants. – There are two registration slots: Talk and workshop; Talk only – Please be aware that you may not be able to participate in both the talk and workshop, even if you register for that slot. Your registration may be changed to just the talk. – If you require support for the event, please indicate this in the registration form.
– The organizers and artist fellow, Fujishima Sacco, may take photographs or make video recordings during the event. These may be used for the purposes of documentation and publicity. – For any further questions, please contact CCBT.
Project “Voice Quest: Saved Data in the City“
This project makes a game that shifts how we view the world by visualizing hidden voices in the city and creating places for dialogue with people we never interacted with before. The avatars that appear in the game are generated from the stories of actual inhabitants of the city. Players come into contact with those inhabitants’ lives and pain, encountering other values and lifeways. That experience is developed into an installation, and records of the dialogue are edited and published. Against a backdrop of generational, gender, national, economic, and ideological divisions, the project searches for ways to open up possibilities for a new commons from the intersection of voices.

CCBT Art Incubation Program
One of CCBT’s core programs, the Art Incubation Program provides opportunities for creative talent to undertake new projects and makes those processes accessible to the public, facilitating forms of artistic expression, exploration, and action that change our city for the better. Selected through an open call, five artist fellows will act as CCBT partners, developing their projects, making the creative process public, exhibiting the results, and holding workshops and talks.
Players

藤嶋咲子
Fujishima Sacco
Artist
Fujishima Sacco works at the intersection of art, games, and social issues, using painting and interactive media to examine our relationship with contemporary society in multifaceted ways. In her major work WRONG HERO, she employs RPG-like structures to challenge stereotypes around gender and social roles, drawing viewers into a critically engaged experience as players. In Virtual Demo, voices are gathered in virtual space and enacted as real-world “events,” unsettling the boundary between virtual and physical realities, and prompting new forms of viewer agency and participation.

堀潤
Hori Jun
ジャーナリスト、キャスター
1977年兵庫県生まれ。ジャーナリスト。株式会社8bitNews代表取締役、株式会社わたしをことばにする研究所代表取締役。立教大学文学部ドイツ文学科卒業後、2001年NHK入局。「ニュースウォッチ9」リポーター、「Bizスポ」キャスター等を経て、2012年に市民ニュースサイト「8bitNews」を立ち上げ、2013年NHK退局。現在、TOKYO MX「堀潤Live Junction」MC、ABEMA「ABEMA Prime」等に出演。2019年より早稲田大学招聘研究員。映画「わたしは分断を許さない」(2020)を監督。著書に『災害とデマ』(集英社インターナショナル新書、2025)。
